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We are going to create a ball that bounces around the canvas. To do so, we'll need to put to use all of the coding skills we have learned so far. This includes using the forever command to create our animation loop, using if statements to check if the ball has hit the edge of the canvas, and using random numbers to generate the initial direction the ball will travel.
1 | Introduction to Variables | 11:32 | ||
2 | Animation the Hard Way | 12:12 | ||
3 | Animation Loop | 9:36 | ||
4 | Respawning with if Statements | 7:21 | ||
5 | Sunrise and Sunset | 22:25 | ||
6 | mouseX and mouseY Variables | 5:38 | ||
7 | if, elif, and else | 10:18 | ||
8 | Random Screensaver | 12:39 | ||
9 | Bouncing Ball Animation | 19:31 | ||
10 | Two Bouncing Balls | 9:43 |