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Welcome to the fifth video in our Python Game Development series using PyAngelo! In this tutorial, we’ll introduce the concept of game states and show you how to add both an introduction screen and a game over screen to your game. What You'll Learn: - Game States: Understand the concept of game states and how they control the flow of your game. - Introduction Screen: Learn how to add an introduction screen that welcomes players to your game. - Game Over Screen: Discover how to implement a game over screen that appears when the game ends. - State Management: See how these new states, along with the playing state, can be managed to repeat forever. - High Score Tracking: Implement a system to keep track of the highest score achieved while the game is running. By the end of this video, you’ll have a fully functional game with an introduction screen, a game over screen, and the ability to track and display the highest score.
1 | Draw the Road | 9:58 | ||
2 | Basic Animation | 9:11 | ||
3 | Car Movement | 7:51 | ||
4 | Enemy Car and Scoring System | 11:45 | ||
5 | Introduction and Game Over Screens | 16:52 | ||
6 | Sound Effects and Music | 5:40 | ||
7 | Multiple Enemy Cars | 9:20 | ||
8 | Increasing Enemy Speed | 5:11 | ||
9 | Invincibility Shield Pickup | 14:53 |
Julian Rowse Posted 3 years ago