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Welcome to the third video in our Python Game Development series using PyAngelo where we are creating a top-down driving game! In this tutorial, we'll show you how to draw a car on the screen using the PyAngelo Sprite class and bring it to life with movement controls. What You'll Learn: - How to draw the car sprite on the canvas. - How to use the moveBy() method to move your car. - How to check if a key is pressed using the isKeyPressed() function. - How to add code to ensure the car stays within the canvas boundaries. By the end of this video, you'll have a fully controllable car that can't drive off the screen, setting the stage for more advanced features in your top-down driving game.
1 | Draw the Road | 9:58 | ||
2 | Basic Animation | 9:11 | ||
3 | Car Movement | 7:51 | ||
4 | Enemy Car and Scoring System | 11:45 | ||
5 | Introduction and Game Over Screens | 16:52 | ||
6 | Sound Effects and Music | 5:40 | ||
7 | Multiple Enemy Cars | 9:20 | ||
8 | Increasing Enemy Speed | 5:11 | ||
9 | Invincibility Shield Pickup | 14:53 |
Julian Rowse Posted 3 years ago
Hi