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Colour is a key component of graphical programming. In this lesson you will learn how PyAngelo uses the RGB scheme to represent colours and how you can instruct the computer to display your chosen colour.
1 | Coordinates | 15:21 | ||
2 | Drawing Basic Shapes | 8:37 | ||
3 | Colour in PyAngelo | 12:00 | ||
4 | Errors | 3:38 | ||
5 | Comments | 6:35 | ||
6 | Draw Your Own Picture | 15:01 |